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Mumbo’s Mountain

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Mumbo’s Mountain, the first world in the Banjo-Kazooie game, is a stunning location that sets the tone for the adventure ahead. This idyllic location can be accessed through Gruntilda’s Lair, the overworld that serves as the game’s hub. It is a relatively simple world that helps players become familiar with the game mechanics before moving on to more tricky worlds. Mumbo’s Mountain is home to Mumbo Jumbo, a pink-skinned shaman who offers the player valuable transformations that are necessary to collect certain Jiggies and other rare collectibles that can’t be obtained in the normal form. The world is dominated by a giant ruin at the top of the hills and platforms that hold various rare collectibles such as Musical Notes, Jinjos, and Jiggies. Upon entering the world Banjo and Kazooie spawn on a platform near a lake that is topped by an old bridge. There, they can find some Musical Notes and rescue a blue Jinjo sitting on a small pillar next to the wooden bridge. In Mumbo’s Mountain, Banjo and Kazooie can learn up to three new abilities from Bottles the Mole, including Egg Firing, Beak Buster, and Talon Trot. The last one is particularly useful as it allows players to climb steep hills. In order to unlock Mumbo’s Mountain, players must complete the puzzle of the world located to the right of the entrance door. Its puzzle requires a Jiggy, which can be found on the green pillars next to Gruntilda’s Lair entrance. In Mumbo’s Mountain, players will find Mumbo’s Skull, where Mumbo Jumbo’s transformation service can be used to become a termite. This special transformation allows Banjo and Kazooie to climb steep slopes like Ticker’s Tower without falling off the slopes, or walk underwater and find collectibles without losing air.

» Mumbo's Mountain in Banjo-Kazooie Nuts & Bolts

The first world of Banjo-Kazooie, Mumbo’s Mountain, is a beloved location for many players, and elements of it have been recreated in the game Banjo-Kazooie Nuts and Bolts in the third world called Banjoland. This special world provides a fun and nostalgic trip down memory lane for fans of the original game. For instance, players can find the old Stonehenge Ruins near Boogy’s Igloo complete with the slope leading up to it, although this version is significantly larger compared to the original game. Furthermore, at the top of the Stonehenge Ruins, players can collect Musical Notes as they could in Banjo-Kazooie. Other elements from Mayahem Temple also appear in this section, such as the Kickball Pitch, the Golden Goliath, and the boss Targitzan. These details add depth and variety to the world Banjoland and make it a fun experience for both newcomers and proplayers. Interestingly, data miners have discovered an unused game element in the folder of Banjo-Kazooie Nuts and Bolts. An audio file exists in the game’s folder that sounds like a remake of Mumbo’s Mountain. Some players assume that Rare may have been planning to recreate the entire location and use it as a world created by Lord of Games, along with Jiggy-Challenges.

» List of Collectibles

JIGGIES

Jiggy #01: Stand on one of the orange switches until Conga starts to throw an orange in your direction and dodge his attack before the orange hits the ground. Repeat this action on the other switches and a Jiggy will appear on the last switch that gets hit by an orange.

Jiggy #02: Head over to Conga’s area and climb up his tree to pick up an orange, which you must bring over to Chimpy to receive a Jiggy in exchange for the orange. In addition, he will make the platform below him to rise, allowing the Duo to reach the slopes on the wall.

Jiggy #03: Near Bottles, where you’ll learn the Egg Shooting technique, there is a platform in front of Conga. Shoot him with Blue Eggs and try to avoid his oranges, and repeat this action a total of three times to make Conga surrender and reward Banjo and Kazooie with a Jiggy.

Jiggy #04: This Jiggy is located at the top of the green mountain known as Mumbo’s Village and can be found in the right eye of Mumbo’s Skull. To reach it, Banjo and Kazooie must use the Flap Flip technique, which they have learnt in Spiral Mountain and aim for the alcove.

Jiggy #05: Walk up the green hill and find Bottles in Mumbo’s Village, who is next to Mumbo’s Skull to learn the Beak Buster. Once done, stand on one of the straw huts that are scattered around and perform the technique to break it, while the last one you’ll break holds a Jiggy.

Jiggy #06: On the opposite of Mumbo’s Village, there is an old ruin at the top of a hill, while in the center of the ancient Stonehenge Ruins a platform with a Jiggy on it can be found that is next to a molehill, where Bottles teaches Banjo and Kazooie the Talon-Trot technique.

Jiggy #07: Fire eggs into the mouths of Mumbo’s totems known as Jujus, while each time you hit one of them, the current segment disappears and the whole totem starts to spin faster. As soon as all totems disappeared, another Jiggy will spawn in the center of the platform.

Jiggy #08: First, find all the Mumbo Tokens of Mumbo’s Mountain and head over to Mumbo’s Skull to transform the Duo into a termite. As soon as the Duo got transformed head over to Ticker’s Tower and walk all the way up until you reach the top, where you can find a Jiggy.

Jiggy #09: To earn this Jiggy, you have to find and collect all five different colored Jinjos that are hidden in the world Mumbo’s Mountain. Once you’ve found and collected the last Jinjo of this world, they will reward you with another Jiggy that can be picked up on the ground.

Jiggy #10: To get the last Jiggy, head over to Mumbo’s Village and find Bottles who will teach you the Talon Trot technique. Once done, perform the Talon Trot technique to walk down the green hill and keep looking for a platform located in the center of the hill with a Jiggy on it.

MUSICAL NOTES

   On the green slope between the entrance platform and Mumbo’s Village (18)

   Underwater of the small lake in an alcove (6)

   On the wooden bridge of the small lake (7)

   On the top of the Stonehenge Ruins (14)
   In the second floor inside of Ticker’s Tower (6)
   On the orange slope between the Stonehenge Ruins and Conga’s Tree (25)

   On the wooden stairs between Ticker’s Tower and the orange slope (9)
   Inside Mumbo’s Skull between the torches near Mumbo Jumbo (4)
   Inside a straw hut that is located in Mumbo’s Village (6)
   At the top of every straw hut in Mumbo’s Village (5)

EXTRA HONEYCOMBS

Extra Honeycomb #01: Go to Mumbo’s Village to find JuJu on a platform, where you must fire an egg into his mouth to make his segments disappear. Before you remove the last segment use the Flap Flip technique to land on him and use it again to grab the Extra Honeycomb.

Extra Honeycomb #02: To pick up the second Extra Honeycomb, head over to Ticker’s Tower and look down towards the lake topped with a wooden bridge to find an alcove. Simply jump down the steep hill and try to aim for the small alcove or aim for the water if you missed it. 

MUMBO TOKENS

   Behind the pink Jinjo who is located near the entrance platform

   Under the stairs of Mumbo’s Skull in Mumbo’s Village
   Inside Ticker’s Tower on a platform
   Behind a pillar of the Stonehenge Ruins
   On a wooden edge next to the Witch Switch in Conga’s Area

JINJOS

Jinjo #01: The first Jinjo is fairly easy to find because after you enter Mumbo’s Mountain, you can already see the pink Jinjo on a platform that is located in front of the green steep slope leading to Mumbo’s Village. To pick him up, use the Flap Flip move to get up to his platform.

Jinjo #02: The second Jinjo can be found east of the wooden bridge on a small island that is surrounded by water. To get the blue Jinjo, walk to the center of the wooden bridge carrying some Musical Notes and jump across the water onto the island, where the Jinjo sits on.

Jinjo #03: The orange Jinjo of this world can be found on the top of the Stonehenge Ruins. To get this Jinjo, use the Talon Trot move to walk up the fallen pillar and jump across to continue walking until you reach the end of it, where you can find and pick up the orange Jinjo. 

Jinjo #04: The yellow Jinjo of this world can be found on the orange steep slope between the Stonehenge Ruins and Conga’s Tree. Simply use the Talon Trot ability to get to certain ledges carrying some Musical Notes, while the one in the center of the slope holds the fourth Jinjo.

Jinjo #05: The last Jinjo of this world is located inside one of the straw huts that are scattered around in Mumbo’s Village. Banjo and Kazooie must jump on one of these huts and perform the Beak Buster technique, which they have learnt from Bottles in order to break it. 

EXTRA LIVES

   Inside one of the straw huts in Mumbo’s Village

   At the top of Ticker’s Tower next to the entrance door

WITCH SWITCH

Witch-Switch #01: The switch of this world can be found on a wooden platform along the cliff next to Conga’s Tree. As soon as the switch got pressed, a Jiggy will appear at the top of the entrance to Mumbo’s Mountain and can be reached by using the termite transformation.

SCREENSHOTS