
Planker is a talking wooden signpost who gives Yooka and Laylee several jobs in Yooka-Laylee, then returns with different forms of advice in the later adventures. His face is built into rough horizontal planks supported by a short wooden post, with two eyes between the boards and a wide mouth edged by irregular wooden teeth. Small branches project from the support like arms, and he moves the upper boards as he speaks. His gestures involve the whole sign, with the boards tilting around his eyes as his mouth opens and closes. In the first game he is brusque, impatient and convinced that the heroes have arrived to work for him. He treats them as rubbish collectors, sculptors or gardeners according to his current problem, then interrupts when Yooka tries to explain who they actually are. Laylee's willingness to discuss payment sometimes encourages him to continue issuing orders. He also makes his problems sound more urgent than the duo initially understand, whether he is worried about selling a rooftop home, facing a complaint from Capital B or recovering a neglected garden. His tasks put their abilities to practical use and provide Pagies as rewards, although his gratitude rarely lasts long enough to soften his next dismissal. Andy Robinson supplies his vocal sounds. Planker's name combines his wooden construction with plonker, a British term for a foolish person, fitting the misunderstandings in his dialogue. His original appearances are in Tribalstack Tropics, Glitterglaze Glacier and Moodymaze Marsh. In the Impossible Lair, signs of the same character instead sell clues to hidden Tonics across the Royal Stingdom, while Yooka-Replaylee expands his involvement through contextual hints, completed-challenge comments and offers to replay boss encounters. His job consequently changes between games, even where a familiar location or problem returns.
The Rooftop Pagie
Planker's first original-game task takes place on the roof of Duke's Temple in Tribalstack Tropics, above the floors occupied by Trowzer and Vendi. A Pagie is circling overhead among pieces of paper, carried around by the wind, and Planker regards the whole display as rubbish spoiling his home. He assumes Yooka and Laylee are the rubbish collectors he has been waiting for and immediately complains about the state of the roof. Attempts to introduce themselves do little to change his mind. He describes the difficulty of selling an ancient rooftop apartment and expects the apparent workers to remove the flying mess, even suggesting that Laylee is a vacuum cleaner with an extendable cable. The practical objective is to intercept the golden Pagie, rather than to operate a cleaning machine or fight Planker. The surrounding elevated structures provide a route for approaching its flight path: gain height on the nearby pillars, watch the direction in which the Pagie is moving and jump or glide into it when the two paths meet. Alternatively, Flappy Flight makes interception easier by allowing the duo to approach it through the air. That ability is taught later in the original adventure, in Hivory Towers on the way from Capital Cashino towards Galleon Galaxy, so returning with it is a valid solution when the earlier platforming route proves awkward. Collecting the other loose papers does not provide a second Pagie, and Planker's complaints should not be read as a promise of an additional rubbish-clearing reward. The golden page itself is the collectible associated with this encounter. Yooka-Replaylee retains the rooftop's windy-paper premise with rewritten dialogue: Planker says the flapping prevents him from concentrating, orders the pair to catch the paper and reacts to their success by being pleased that he can enjoy the strong winds in peace.
Capital B’s Sculpture
In Glitterglaze Glacier, Planker stands beside a Pagie in a Cagie on the route to the group of three icy towers across the lake. The nearby paths lead towards Dr. Puzz's area, the Crystalline Cave and the large sculpture of Capital B. Planker has botched the sculpture and mistakes Yooka and Laylee for the sculptors sent to repair it. He fears that Capital B will return from the shops and complain about the damage, and treats the duo's attempted explanation as an excuse to avoid working. His demand is to clear the imperfections from the statue, represented in the original game by cracked blocks that remain attached to it. From his platform, roll up the adjacent icy ramps towards the sculpture, then use the floating platforms and walkway to reach the tower with the Bomb Berry bush tucked around its back. Take the berry power and return to the statue before it expires, firing at the cracked sections until they break away. The highest pieces require enough elevation to line up the shots, which can be obtained from the neighbouring platforms or by moving onto the exposed parts of the sculpture as the lower blocks disappear. More than one trip to the bush is permitted; the task does not require clearing every block with a single supply of berries. Removing the final obstruction opens the Cagie beside Planker and makes its Pagie available. His response acknowledges the finished job while again telling the supposed sculptors to go away, and he continues to cut off Yooka's explanation. Visiting as a transformation produces another refusal because the creature in front of him does not match the worker he expects. The remake returns to this sculpture with a changed preparation step: use the nearby Fire Plant's state to melt the ice concealing the Bomb Plant, then take the bomb state and expose the statue. That additional fire-and-ice step belongs to Yooka-Replaylee's arrangement of the area.
Planting the Mushroom Garden
Planker's Moodymaze Marsh task is found on the island containing his mushroom garden, reached beyond the lake by the intervening platforms. He again assigns a profession to the arriving pair, deciding that they must be gardeners, and complains that his mushrooms will not grow in the untidy ground. His offer is framed as a threat to have them sacked unless they repair the garden. Three spherical seeds hang from trees in the area: two serve the lower part of the garden and one serves its upper level. Sonar ’Splosion knocks a seed down, after which Lizard Lash lets Yooka attach his tongue and manoeuvre it towards an empty patch of soil. Both moves are learned from Trowzer in Moodymaze Marsh in the original adventure. Dislodging a seed starts a forty-five-second timer for delivering it, so it helps to examine its route and clear obstructions beforehand. One planting hole is inside the first fenced area, a second lies in the fenced area to the left, and the final hole is on the higher level. The left-hand route is obstructed by mushrooms; remove them before moving the seed through, because an attack meant for an obstruction can destroy the seed as well. The upper route adds narrow passages, blowing vents and thorny plants, requiring careful positioning while pulling or pushing the seed. Contact with the dangerous plants destroys it and forces another attempt. Successfully planted seeds remain completed, so the player can concentrate on one delivery at a time instead of having to finish all three within one shared attempt. Each planting grows a mushroom, changing the garden as the work progresses. Once all three holes have been filled, the task is complete and Planker supplies the associated Pagie. His dialogue concedes that the result is acceptable, but he still dismisses Yooka and Laylee and tells them to return to work. This combination of genuine progress and reluctant thanks continues the behaviour established by the rooftop and sculpture encounters.
Tonic Clues in the Impossible Lair
Yooka-Laylee and the Impossible Lair places Planker throughout the Royal Stingdom's overworld as a seller of information about hidden Tonics. Approaching a sign starts a conversation in which he offers a clue for Quills. Accepting supplies directions or a description of a nearby landmark, after which the player must interpret the hint and reveal the collectible. His first inexpensive clue is found near Vendi beyond Trowzer's first Paywall: ten Quills buy the hint for Yooge Head, hidden at the fern opposite Vendi and exposed with a Buddy Slam. Later signs commonly ask for fifty Quills, including clues around the forest, caves and Final Zone. Their directions may refer to a corner of a room, a particular patch of ground, a tree, a fence or the shadow cast by a landmark, making the wording relevant to the scenery around that individual sign. Some routes to a sign are themselves obstructed by rocks or plants, so finding him can require using berries or opening the neighbouring passage first. The hidden Tonic can be recovered without buying his clue if the player already knows where to search. When its associated secret has already been found, a sign can recognise that the problem is solved, avoiding an unnecessary payment for information the pair no longer need. Revealing and collecting a Tonic also does not automatically activate it: its separate purchase and equipment take place through the game's Tonic menu. Planker's fee pays for a location hint rather than buying the modifier itself. The Tonics he helps locate range from changes to the duo's appearance to altered visual presentation and gameplay conditions, so his advice contributes to both cosmetic collecting and customising the Chapter stages. His repeated appearances keep the same conversational signpost design while linking it to a different secret in each part of the kingdom.
Hints and Replays in Yooka-Replaylee
Yooka-Replaylee broadens Planker's advisory role alongside the returning personal jobs. Some signs comment on a challenge before it is completed, offering a hint tied to the ability or environmental feature involved, then react differently after its Pagie has been collected. Examples concern The Great Rampo, a route exposed to wind, sonar-responsive platforms, the rotating-ramp challenge and the use of Buddy Bubble. His remarks continue to make jokes about the specific problem, such as the dental consequences of Rampo's defeat or the smell inside the duo's bubble. This gives him dialogue beyond the first instruction to collect an object and a reason to be approached again after the nearby task changes state. Other conversations let the player reset a completed challenge or request another boss fight. Planker explicitly offers rematches with The Great Rampo, Brrreeze Blok, Trev the Tenteyecle, I.N.E.P.T. and Planette. The player can accept or decline, with an appropriate reply from him, rather than having the finished encounter restart simply because they walked past the sign. The requests retain his punning manner, including jokes about putting an idea on ice or returning a minecart battle to its tracks. Planker also gives pipe-moving advice in Galleon Galaxy, where the relevant sections need to be pulled or pushed back into position. He wonders whether a lizard has elbows when urging Yooka to put effort into the work. Yooka's reply and Laylee's subsequent joke about Planker's understanding of biology turn the practical clue into another exchange between the three characters. Together with the revised rooftop request and sculpture preparations, these interactions give the remake's signs substantially more to say than the original three jobs alone.
Additional Information
QUOTES
- ✤ Quiet! Get to work!
- ✤ Enough talk! Clear off!
- ✤ Get on with it then.
- ✤ Grab it will you?
- ✤ Get that noisy paper, will you?